How gaming has changed in recent years

The gaming industry has experienced radical shifts in recent years, driven by technological advancements and shifting consumer preferences. 

This pastime has become a mainstream activity and will continue to be in the future. By 2027, over 57.5 million Brits are expected to be playing. The growing interest in this hobby has left many wondering how the sector has evolved. With that in mind, here are some ways it’s changed in modern times.

The cloud 

Platforms like NVIDIA’s GeForce NOW allow people to stream high-quality titles via the cloud, without the need for expensive hardware or to download and install large files. 

The convenience of using devices, such as a tablet or low-spec laptop, has made it an attractive option for casuals and enthusiasts alike. As internet speeds improve, particularly with the rollout of 5G,  this could become an even more dominant feature in the industry.

Mobile 

Smartphones are now the most popular gaming device in the UK. Titles like Candy Crush Saga and Clash of Clans have created a massive audience, while more complex options like Genshin Impact almost match the quality experiences consoles offer. Additionally, mobile slots are another great choice, giving quick entertainment to a variety of adult age groups. 

The success of this medium is largely attributed to its accessibility, with users able to do it on the go and enjoy frequent updates and social elements. 

AR and VR

Augmented Reality (AR) and Virtual Reality (VR) are pushing the boundaries of immersive gaming. The likes of Pokémon GO overlay digital features onto real-world environments using AR and have been huge hits. 

VR isn’t quite as widespread but is gaining traction thanks to more affordable and user-friendly hardware like the Meta Quest 2. It can provide realistic worlds where you can physically interact with your surroundings, adding a new layer of engagement.

Esports

Competitive play has turned into a global spectacle, with events like the League of Legends World Championship drawing millions of viewers. The UK has become a hub for it, with dedicated venues, professional teams and national competitions. 

Tournaments like ESL Premiership are attracting international attention and further cementing it as a mainstream form of entertainment. It’s even getting its own version of the Olympics, with the first one being held in 2025 in Saudi Arabia. 

Gaming today is a far cry from what it was even five years ago. As technologies continue to advance and new opportunities emerge, the sector will remain a central part of modern fun.

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